Post by Admin on Jun 15, 2014 2:14:20 GMT
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Additional equipment
Special Equipment
Star Ability
☆ Ability give you the ability to add certain effects to your Weapon, Armor, Addition Equipment, Accessories and Special Equip
The use of ☆ Ability can be on either a slot or non-slot weapon and does not take up the slot space.
To level up your ☆ Ability you will need to make 2 of each and combine to get next Level. You need 16 Total ☆ to create a Level 5 ☆ Ability
☆ Lvl 1 = Level 1
☆ Lvl 1 + Lvl 1 = Level 2
☆ Lvl 2 + Lvl 2 = Level 3
☆ Lvl 3 + Lvl 3 = Level 4
☆ Lvl 4 + Lvl 4 = Level 5
There is a chance of fail. Upon failing upgrading your ☆ Ability the weapon, armor or additional equipment will lose attack or defence, you will not lose your ☆ Ability Level. You can move your ☆ Abilities from Bow to Bow, Sword to Sword, Claw to Claw, Stick to Stick, Accessories to Accessories, Special Equip to Special Equip, Armor to Armor or Additional to Additional. You do not need an Extract xtal for this, but a production kit (Bought at Merchants) and an Ore (Ore type dependent on ☆ Ability level)
You cannot use the same Level ☆ Ability on equipment, that means you will never have five Level 5 ☆ Ability on your Character unless they are of different Abilities
What monsters drop the abilities? Click here.
The ☆ Ability can be found one you have gotten an equipment from the Boss/Rare spawn.
Example, Plant Dragon drops Red Twin Ribbon. Upon clicking on the stats of this Additional Equipment it shows if it has a slot or not and what the ☆ Ability attached is, if any.
☆ Vitality
Minotaur, Kijimu, Kinote - Additional Equipment
Baliard - Sword
Sand Dragon Zant - Bow
Ferzen - Armor
Effect
Lv1: MaxHP +280
Lv2: MaxHP +440
Lv3: MaxHP +600
Lv4: MaxHP +760
Lv5: MaxHP +920
☆ Mental Strength
Ice Dragon Eisen, Minenaga - Sword
Shojo - Bow
Vantendeth - Cane
Plazuda - Throwing
Kaiser, Finstern - Armor
Colon Tree, Zolban, False Grecia, Seele Zauga, Arick - Additional
Anubites - Special Equip
Effect
Lv1: MaxMP +40
Lv2: MaxMP +70
Lv3: MaxMP +100
Lv4: MaxMP +130
Lv5: MaxMP +160
☆ Attack Power
Ice Dragon Eisen, Altodora - Sword
Sturm - Bow
Gusanoth - Claw
Effect
Lv1: ATK +3, MaxHP-1%
Lv2: ATK +5, MaxHP-2%
Lv3: ATK +9, MaxHP-3%
Lv4: ATK +15, MaxHP-4%
Lv5: ATK +23, MaxHP-5%
☆ Physical Defense
Colon Boss - Sword
Metal Brow - Bow
Ganei - Claw
Ferzen - Armow
Bongea - Additioanl
Effect
Lv1: DEF +10
Lv2: DEF +20
Lv3: DEF +30
Lv4: DEF +40
Lv5: DEF +50
☆ Magic Force
Shojo - Bow
Grecia - Cane
Kaiser - Armor
Effect
Lv1: MATK +10, MaxMP-1%
Lv2: MATK +12, MaxMP-2%
Lv3: MATK +16, MaxMP-3%
Lv4: MATK +22, MaxMP-4%
Lv5: MATK +30, MaxMP-5%
☆ Magic Defense
Minenaga - Sword
Tarante - Bow
Vantendeth - Cane
Hydra - Additional
Effect
Lv1: MDEF +30
Lv2: MDEF +60
Lv3: MDEF +90
Lv4: MDEF +120
Lv5: MDEF +150
☆ Hit
Plant Dragon, Seele Zauga, Arick - Additional Equipment
Baliard - Sword
Tarante , Metal Brow - Bow
Grecia - Cane
Sky Dragon Himmel - Armor
Effect
Lv1: HIT +10
Lv2: HIT +15
Lv3: HIT +20
Lv4: HIT +25
Lv5: HIT +30
☆ Avoidance
Kaise Piltz - Sword
Garel, Spector - Cane
Captian Beelz - Bow
Ganei - Claw
Wizaleon, Schlingle - Armor
Mater, Blauzen, Rowel, Cerebus - Additional
Effect
Lv1: AVD +10
Lv2: AVD +15
Lv3: AVD +20
Lv4: AVD +25
Lv5: AVD +30
☆ Wild Dance
Captian Beelz - Bow
Cerebus - Additional
Effect
Lv1: ASPD +10%, crit -10
Lv2: ASPD +10%, crit -8
Lv3: ASPD +10%, crit -6
Lv4: ASPD +10%, crit -4
Lv5: ASPD +10%, crit -2
☆ Katsushita
Effect
Lv1: Cast time -10%, MP consumption +8%
Lv2: Cast time -10%, MP consumption +4%
Lv3: Cast time -10%, MP consumption +2%
Lv4: Cast time -10%, MP consumption +1%
Lv5: Cast Time -10%
☆ Australian arm
Sauro (Level 92) - Cane
Brunos - Bow
Wizaleon, Valmut - Armor
Black Dark Warrior, Matadora - Additional
Effect
Lv1: STR +1
Lv2: STR +2
Lv3: STR +3
Lv4: STR +4
Lv5: STR +5
☆ Magic
Sauro, Ardent Sauro - Sword
Sauro, Ardent Sauro - Bow
Grecia - Cane
Grail - Claw
Plazuda - Throwing
Kaiser - Armor
Anubites - Special Equip
Vasaria, False Grecia - Additional
Effect
Lv1: INT +1
Lv2: INT +2
Lv3: INT +3
Lv4: INT +4
Lv5: INT +5
☆ Physical Fitness
Ice Dragon Eisen - Sword
Gusanoth - Claw
Ferzen - Armor
Bongea - Additional
Effect
Lv1: VIT +1
Lv2: VIT +2
Lv3: VIT +3
Lv4: VIT +4
Lv5: VIT +5
☆ Godspeed
Landairum - Sword
Landairum - Cane
Ganei - Nail
Schlingle - Armor
Blauzen, Mater, Seele Zauga, Stormia - Additional
Effect
Lv1: AGI +1
Lv2: AGI +2
Lv3: AGI +3
Lv4: AGI +4
Lv5: AGI +5
☆ Shrewd Fellow
Baliard, Sauro (Level 92) - Sword
Tarante - Bow
Vantendeth - Cane
Aurumtesu, Finstern - Armor
Zolben - Additional
Effect
Lv1: DEX +1
Lv2: DEX +2
Lv3: DEX +3
Lv4: DEX +4
Lv5: DEX +5
☆ Killer
Colon Boss - Sword
Sturm - Bow
Garel - Cane
Hailos, Valmut - Armor
Hydra, Rowell - Additional
Effect
Lv1: CRT +1
Lv2: CRT +2
Lv3: CRT +3
Lv4: CRT +4
Lv5: CRT +5
☆ High Speed Use
Matadora - Additional
Effect
Lv1: Item recovery item -5%, Seconds delay -0.5
Lv2: Item recovery item -4%, Seconds delay -0.5
Lv3: Item recovery item -3%, Seconds delay -0.5
Lv4: Item recovery item -2%, Seconds delay -0.5
Lv5: Item recovery item -1%, Seconds delay -0.5
☆ Fast Cooling
Interfike - Sword
Magonza - Claw
Vasaria - Additional
Effect
Lv1: skill delay 0.5 seconds, ATK · MATK-5%
Lv2: skill delay 0.5 seconds, ATK · MATK-4%
Lv3: skill delay 0.5 seconds, ATK · MATK-3%
Lv4: skill delay 0.5 seconds, ATK · MATK-2%
Lv5: skill delay 0.5 seconds, ATK · MATK-1%
☆ Play
Kaise Piltz - Sword
Spector - Cane
Magonza - Nail
Sinasas - Armor
Minotaur, Kinote - Additional
Effect
Lv1: +3 MP natural recovery, +2 HP natural recovery
Lv2: +6 MP natural recovery, +4 HP natural recovery
Lv3: +9 MP natural recovery, +6 HP natural recovery
Lv4: +12 MP natural recovery, +8 HP natural recovery
Lv5: +15 MP natural recovery, +10 HP natural recovery
☆ Saving
Altadora - Sword
Shojo - Bow
Bosshiet - Cane
Gusanoth - Claw
Sinasas, Wizaleon - Armor
Zolban, False Grecia - Additional
Effect
Lv1: MP Consumption -2%
Lv2: MP Consumption -4%
Lv3: MP Consumption -6%
Lv4: MP Consumption -8%
Lv5: MP Consumption -10%
☆ Provocation
Colon Boss, Kaise Piltz - Sword
Garel - Cane
Schlingle, Hailos - Armor
Colon Tree, Kinote, Dezigman, Stormia - Additional
Effect
Lv1: Hate Growth Rate +5%
Lv2: Hate Growth Rate +10%
Lv3: Hate Growth Rate +15%
Lv4: Hate Growth Rate +20%
Lv5: Hate Growth Rate +25%
☆ Mild
Sand Dragon Zant - Bow
Sky Dragon Himmel - Armor
Colon Tree - Additional
Effect
Lv1: Hate Growth Rate -5%
Lv2: Hate Growth Rate -10%
Lv3: Hate Growth Rate -15%
Lv4: Hate Growth Rate -20%
Lv5: Hate Growth Rate -25%
☆ Treatment
Plant Dragon, Kijimu - Additional Equipment
Bosshiet - Cane
Effect
Lv1: Heal Recovery +1%
Lv2: Heal Recovery +2%
Lv3: Heal Recovery +3%
Lv4: Heal Recovery +4%
Lv5: Heal Recovery +5%
☆ Pharmacy
Peyote, Bongea - Additional
Beruzetoru - Sword
Effect
Lv1: Item Recovery +2%
Lv2: Item Recovery +4%
Lv3: Item Recovery +6%
Lv4: Item Recovery +8%
Lv5: Item Recovery +10%
☆ Technology
Brunos - Bow
Magonza - Claw
Hailos, Jabek - Armor
Hydra, Cerebus, Mater, Minotaur - Additional
Effect
Lv1: Critical rate +5
Lv2: Critical rate +10
Lv3: Critical rate +15
Lv4: Critical rate +20
Lv5: Critical rate +25
☆ Automatic
Dezigman - Additional
Effect
Lv1: Auto skill +1%
Lv2: Auto skill +2%
Lv3: Auto skill +3%
Lv4: Auto skill +4%
Lv5: Auto skill +5%
☆ Rate Relief
Minenaga - Sword
Spector - Cane
Jabek - Armor
Kijimu - Additional
Effect
Lv1: Rate relief +1%
Lv2: Rate relief +2%
Lv3: Rate relief +3%
Lv4: Rate relief +4%
Lv5: Rate relief:+5%
☆ Blessings of Fire
Baliard - Sword
Brunos - Bow
Matadora - Additional
Effect
Lv1: Fire Resistance +1%
Lv2: Fire Resistance +2%
Lv3: Fire Resistance +3%
Lv4: Fire Resistance +4%
Lv5: Fire Resistance +5%
☆ Blessings of Water
Vasaria - Additional
Effect
Lv1: Water Resistance +1%
Lv2: Water Resistance +2%
Lv3: Water Resistance +3%
Lv4: Water Resistance +4%
Lv5: Water Resistance +5%
☆ Blessings of Wind
Sturm - Wind
Sky Dragon Himmel - Armor
Blauzen - Additional
Effect
Lv1: Wind Resistance +1%
Lv2: Wind Resistance +2%
Lv3: Wind Resistance +3%
Lv4: Wind Resistance +4%
Lv5: Wind Resistance +5%
☆ Blessings of the Earth
Sand Dragon Zant - Bow
Kinote - Additonal
Effect
Lv1: Earth Resistance +1%
Lv2: Earth Resistance +2%
Lv3: Earth Resistance +3%
Lv4: Earth Resistance +4%
Lv5: Earth Resistance +5%
☆ Blessings of Light
Metal Brow - Bow
Plazuda - Throwing
Effect
Lv1: Light Resistance +1%
Lv2: Light Resistance +2%
Lv3: Light Resistance +3%
Lv4: Light Resistance +4%
Lv5: Light Resistance +5%
☆ Blessings of Darkness
Finstern - Armor
False Grecia - Additional
Effect
Lv1: Darkness Resistance +1%
Lv2: Darkness Resistance +2%
Lv3: Darkness Resistance +3%
Lv4: Darkness Resistance +4%
Lv5: Darkness Resistance +5%
☆ Physical Penetration
Effect
Lv1: Through physical +?%
Lv2: Through physical +?%
Lv3: Through physical +?%
Lv4: Through physical +?%
Lv5: Through physical +?%
☆ Fixed Physical
Effect
Lv1: Fixed physical damage +25
Lv2: Fixed physical damage +50
Lv3: Fixed physical damage +?
Lv4: Fixed physical damage +?
Lv5: Fixed physical damage +?
☆ Buddy
(The effect does not reflect the status of each ※ pet has reached the upper limit 256) effect
Lv1: Pet status +2
Lv2: Pet status +4
Lv3: Pet status +6
Lv4: Pet status +?
Lv5: Pet status +?
☆ Magic Kyo-ka
Luna (Level 181, 183, 185) - Cane
Effect
Lv1: Spell burst rate +?%
Lv2: Spell burst rate +?%
Lv3: Spell burst rate +?%
Lv4: Spell burst rate +?%
Lv5: Spell burst rate +?%
☆ Fixed magic
Luna (Level 181, 183, 185) - Cane
Effect
Lv1: Fixed Magic Damage +25
Lv2: Fixed Magic Damage +50
Lv3: Fixed Magic Damage +100
Lv4: Fixed Magic Damage +?
Lv5: Fixed Magic Damage +?
☆ Magic Through
Effect
Lv1: Magic penetration +?%
Lv2: Magic penetration +?%
Lv3: Magic penetration +?%
Lv4: Magic penetration +?%
Lv5: Magic penetration +?%
☆ Range Mitigation
Rita (Level 255) - Additional
Effect
Lv1: Range mitigation +?%
Lv2: Range mitigation +?%
Lv3: Range mitigation +?%
Lv4: Range mitigation +?%
Lv5: Range mitigation +?%
☆ Reflection
Effect
Lv1: Damage reflection +2%
Lv2: Damage reflection +?%
Lv3: Damage reflection +?%
Lv4: Damage reflection +?%
Lv5: Damage reflection +?%
☆ Collector
Effect
Lv1: Drop rate +?%
Lv2: Drop rate +?%
Lv3: Drop rate +?%
Lv4: Drop rate +?%
Lv5: Drop rate +?%
☆ Hard Worker
Effect
Lv1: Acquisition experience +?%
Lv2: Acquisition experience +?%
Lv3: Acquisition experience +?%
Lv4: Acquisition experience +?%
Lv5: Acquisition experience +?%
☆ 癒受
Effect
Lv1: In response Heal +?
Lv2: In response Heal +?
Lv3: In response Heal +?
Lv4: In response Heal +?
Lv5: In response Heal +?
Armor
Weapons
Additional equipment
Special Equipment
Star Ability
☆ Ability give you the ability to add certain effects to your Weapon, Armor, Addition Equipment, Accessories and Special Equip
The use of ☆ Ability can be on either a slot or non-slot weapon and does not take up the slot space.
To level up your ☆ Ability you will need to make 2 of each and combine to get next Level. You need 16 Total ☆ to create a Level 5 ☆ Ability
☆ Lvl 1 = Level 1
☆ Lvl 1 + Lvl 1 = Level 2
☆ Lvl 2 + Lvl 2 = Level 3
☆ Lvl 3 + Lvl 3 = Level 4
☆ Lvl 4 + Lvl 4 = Level 5
There is a chance of fail. Upon failing upgrading your ☆ Ability the weapon, armor or additional equipment will lose attack or defence, you will not lose your ☆ Ability Level. You can move your ☆ Abilities from Bow to Bow, Sword to Sword, Claw to Claw, Stick to Stick, Accessories to Accessories, Special Equip to Special Equip, Armor to Armor or Additional to Additional. You do not need an Extract xtal for this, but a production kit (Bought at Merchants) and an Ore (Ore type dependent on ☆ Ability level)
You cannot use the same Level ☆ Ability on equipment, that means you will never have five Level 5 ☆ Ability on your Character unless they are of different Abilities
What monsters drop the abilities? Click here.
The ☆ Ability can be found one you have gotten an equipment from the Boss/Rare spawn.
Example, Plant Dragon drops Red Twin Ribbon. Upon clicking on the stats of this Additional Equipment it shows if it has a slot or not and what the ☆ Ability attached is, if any.
☆ Vitality
Minotaur, Kijimu, Kinote - Additional Equipment
Baliard - Sword
Sand Dragon Zant - Bow
Ferzen - Armor
Effect
Lv1: MaxHP +280
Lv2: MaxHP +440
Lv3: MaxHP +600
Lv4: MaxHP +760
Lv5: MaxHP +920
☆ Mental Strength
Ice Dragon Eisen, Minenaga - Sword
Shojo - Bow
Vantendeth - Cane
Plazuda - Throwing
Kaiser, Finstern - Armor
Colon Tree, Zolban, False Grecia, Seele Zauga, Arick - Additional
Anubites - Special Equip
Effect
Lv1: MaxMP +40
Lv2: MaxMP +70
Lv3: MaxMP +100
Lv4: MaxMP +130
Lv5: MaxMP +160
☆ Attack Power
Ice Dragon Eisen, Altodora - Sword
Sturm - Bow
Gusanoth - Claw
Effect
Lv1: ATK +3, MaxHP-1%
Lv2: ATK +5, MaxHP-2%
Lv3: ATK +9, MaxHP-3%
Lv4: ATK +15, MaxHP-4%
Lv5: ATK +23, MaxHP-5%
☆ Physical Defense
Colon Boss - Sword
Metal Brow - Bow
Ganei - Claw
Ferzen - Armow
Bongea - Additioanl
Effect
Lv1: DEF +10
Lv2: DEF +20
Lv3: DEF +30
Lv4: DEF +40
Lv5: DEF +50
☆ Magic Force
Shojo - Bow
Grecia - Cane
Kaiser - Armor
Effect
Lv1: MATK +10, MaxMP-1%
Lv2: MATK +12, MaxMP-2%
Lv3: MATK +16, MaxMP-3%
Lv4: MATK +22, MaxMP-4%
Lv5: MATK +30, MaxMP-5%
☆ Magic Defense
Minenaga - Sword
Tarante - Bow
Vantendeth - Cane
Hydra - Additional
Effect
Lv1: MDEF +30
Lv2: MDEF +60
Lv3: MDEF +90
Lv4: MDEF +120
Lv5: MDEF +150
☆ Hit
Plant Dragon, Seele Zauga, Arick - Additional Equipment
Baliard - Sword
Tarante , Metal Brow - Bow
Grecia - Cane
Sky Dragon Himmel - Armor
Effect
Lv1: HIT +10
Lv2: HIT +15
Lv3: HIT +20
Lv4: HIT +25
Lv5: HIT +30
☆ Avoidance
Kaise Piltz - Sword
Garel, Spector - Cane
Captian Beelz - Bow
Ganei - Claw
Wizaleon, Schlingle - Armor
Mater, Blauzen, Rowel, Cerebus - Additional
Effect
Lv1: AVD +10
Lv2: AVD +15
Lv3: AVD +20
Lv4: AVD +25
Lv5: AVD +30
☆ Wild Dance
Captian Beelz - Bow
Cerebus - Additional
Effect
Lv1: ASPD +10%, crit -10
Lv2: ASPD +10%, crit -8
Lv3: ASPD +10%, crit -6
Lv4: ASPD +10%, crit -4
Lv5: ASPD +10%, crit -2
☆ Katsushita
Effect
Lv1: Cast time -10%, MP consumption +8%
Lv2: Cast time -10%, MP consumption +4%
Lv3: Cast time -10%, MP consumption +2%
Lv4: Cast time -10%, MP consumption +1%
Lv5: Cast Time -10%
☆ Australian arm
Sauro (Level 92) - Cane
Brunos - Bow
Wizaleon, Valmut - Armor
Black Dark Warrior, Matadora - Additional
Effect
Lv1: STR +1
Lv2: STR +2
Lv3: STR +3
Lv4: STR +4
Lv5: STR +5
☆ Magic
Sauro, Ardent Sauro - Sword
Sauro, Ardent Sauro - Bow
Grecia - Cane
Grail - Claw
Plazuda - Throwing
Kaiser - Armor
Anubites - Special Equip
Vasaria, False Grecia - Additional
Effect
Lv1: INT +1
Lv2: INT +2
Lv3: INT +3
Lv4: INT +4
Lv5: INT +5
☆ Physical Fitness
Ice Dragon Eisen - Sword
Gusanoth - Claw
Ferzen - Armor
Bongea - Additional
Effect
Lv1: VIT +1
Lv2: VIT +2
Lv3: VIT +3
Lv4: VIT +4
Lv5: VIT +5
☆ Godspeed
Landairum - Sword
Landairum - Cane
Ganei - Nail
Schlingle - Armor
Blauzen, Mater, Seele Zauga, Stormia - Additional
Effect
Lv1: AGI +1
Lv2: AGI +2
Lv3: AGI +3
Lv4: AGI +4
Lv5: AGI +5
☆ Shrewd Fellow
Baliard, Sauro (Level 92) - Sword
Tarante - Bow
Vantendeth - Cane
Aurumtesu, Finstern - Armor
Zolben - Additional
Effect
Lv1: DEX +1
Lv2: DEX +2
Lv3: DEX +3
Lv4: DEX +4
Lv5: DEX +5
☆ Killer
Colon Boss - Sword
Sturm - Bow
Garel - Cane
Hailos, Valmut - Armor
Hydra, Rowell - Additional
Effect
Lv1: CRT +1
Lv2: CRT +2
Lv3: CRT +3
Lv4: CRT +4
Lv5: CRT +5
☆ High Speed Use
Matadora - Additional
Effect
Lv1: Item recovery item -5%, Seconds delay -0.5
Lv2: Item recovery item -4%, Seconds delay -0.5
Lv3: Item recovery item -3%, Seconds delay -0.5
Lv4: Item recovery item -2%, Seconds delay -0.5
Lv5: Item recovery item -1%, Seconds delay -0.5
☆ Fast Cooling
Interfike - Sword
Magonza - Claw
Vasaria - Additional
Effect
Lv1: skill delay 0.5 seconds, ATK · MATK-5%
Lv2: skill delay 0.5 seconds, ATK · MATK-4%
Lv3: skill delay 0.5 seconds, ATK · MATK-3%
Lv4: skill delay 0.5 seconds, ATK · MATK-2%
Lv5: skill delay 0.5 seconds, ATK · MATK-1%
☆ Play
Kaise Piltz - Sword
Spector - Cane
Magonza - Nail
Sinasas - Armor
Minotaur, Kinote - Additional
Effect
Lv1: +3 MP natural recovery, +2 HP natural recovery
Lv2: +6 MP natural recovery, +4 HP natural recovery
Lv3: +9 MP natural recovery, +6 HP natural recovery
Lv4: +12 MP natural recovery, +8 HP natural recovery
Lv5: +15 MP natural recovery, +10 HP natural recovery
☆ Saving
Altadora - Sword
Shojo - Bow
Bosshiet - Cane
Gusanoth - Claw
Sinasas, Wizaleon - Armor
Zolban, False Grecia - Additional
Effect
Lv1: MP Consumption -2%
Lv2: MP Consumption -4%
Lv3: MP Consumption -6%
Lv4: MP Consumption -8%
Lv5: MP Consumption -10%
☆ Provocation
Colon Boss, Kaise Piltz - Sword
Garel - Cane
Schlingle, Hailos - Armor
Colon Tree, Kinote, Dezigman, Stormia - Additional
Effect
Lv1: Hate Growth Rate +5%
Lv2: Hate Growth Rate +10%
Lv3: Hate Growth Rate +15%
Lv4: Hate Growth Rate +20%
Lv5: Hate Growth Rate +25%
☆ Mild
Sand Dragon Zant - Bow
Sky Dragon Himmel - Armor
Colon Tree - Additional
Effect
Lv1: Hate Growth Rate -5%
Lv2: Hate Growth Rate -10%
Lv3: Hate Growth Rate -15%
Lv4: Hate Growth Rate -20%
Lv5: Hate Growth Rate -25%
☆ Treatment
Plant Dragon, Kijimu - Additional Equipment
Bosshiet - Cane
Effect
Lv1: Heal Recovery +1%
Lv2: Heal Recovery +2%
Lv3: Heal Recovery +3%
Lv4: Heal Recovery +4%
Lv5: Heal Recovery +5%
☆ Pharmacy
Peyote, Bongea - Additional
Beruzetoru - Sword
Effect
Lv1: Item Recovery +2%
Lv2: Item Recovery +4%
Lv3: Item Recovery +6%
Lv4: Item Recovery +8%
Lv5: Item Recovery +10%
☆ Technology
Brunos - Bow
Magonza - Claw
Hailos, Jabek - Armor
Hydra, Cerebus, Mater, Minotaur - Additional
Effect
Lv1: Critical rate +5
Lv2: Critical rate +10
Lv3: Critical rate +15
Lv4: Critical rate +20
Lv5: Critical rate +25
☆ Automatic
Dezigman - Additional
Effect
Lv1: Auto skill +1%
Lv2: Auto skill +2%
Lv3: Auto skill +3%
Lv4: Auto skill +4%
Lv5: Auto skill +5%
☆ Rate Relief
Minenaga - Sword
Spector - Cane
Jabek - Armor
Kijimu - Additional
Effect
Lv1: Rate relief +1%
Lv2: Rate relief +2%
Lv3: Rate relief +3%
Lv4: Rate relief +4%
Lv5: Rate relief:+5%
☆ Blessings of Fire
Baliard - Sword
Brunos - Bow
Matadora - Additional
Effect
Lv1: Fire Resistance +1%
Lv2: Fire Resistance +2%
Lv3: Fire Resistance +3%
Lv4: Fire Resistance +4%
Lv5: Fire Resistance +5%
☆ Blessings of Water
Vasaria - Additional
Effect
Lv1: Water Resistance +1%
Lv2: Water Resistance +2%
Lv3: Water Resistance +3%
Lv4: Water Resistance +4%
Lv5: Water Resistance +5%
☆ Blessings of Wind
Sturm - Wind
Sky Dragon Himmel - Armor
Blauzen - Additional
Effect
Lv1: Wind Resistance +1%
Lv2: Wind Resistance +2%
Lv3: Wind Resistance +3%
Lv4: Wind Resistance +4%
Lv5: Wind Resistance +5%
☆ Blessings of the Earth
Sand Dragon Zant - Bow
Kinote - Additonal
Effect
Lv1: Earth Resistance +1%
Lv2: Earth Resistance +2%
Lv3: Earth Resistance +3%
Lv4: Earth Resistance +4%
Lv5: Earth Resistance +5%
☆ Blessings of Light
Metal Brow - Bow
Plazuda - Throwing
Effect
Lv1: Light Resistance +1%
Lv2: Light Resistance +2%
Lv3: Light Resistance +3%
Lv4: Light Resistance +4%
Lv5: Light Resistance +5%
☆ Blessings of Darkness
Finstern - Armor
False Grecia - Additional
Effect
Lv1: Darkness Resistance +1%
Lv2: Darkness Resistance +2%
Lv3: Darkness Resistance +3%
Lv4: Darkness Resistance +4%
Lv5: Darkness Resistance +5%
☆ Physical Penetration
Effect
Lv1: Through physical +?%
Lv2: Through physical +?%
Lv3: Through physical +?%
Lv4: Through physical +?%
Lv5: Through physical +?%
☆ Fixed Physical
Effect
Lv1: Fixed physical damage +25
Lv2: Fixed physical damage +50
Lv3: Fixed physical damage +?
Lv4: Fixed physical damage +?
Lv5: Fixed physical damage +?
☆ Buddy
(The effect does not reflect the status of each ※ pet has reached the upper limit 256) effect
Lv1: Pet status +2
Lv2: Pet status +4
Lv3: Pet status +6
Lv4: Pet status +?
Lv5: Pet status +?
☆ Magic Kyo-ka
Luna (Level 181, 183, 185) - Cane
Effect
Lv1: Spell burst rate +?%
Lv2: Spell burst rate +?%
Lv3: Spell burst rate +?%
Lv4: Spell burst rate +?%
Lv5: Spell burst rate +?%
☆ Fixed magic
Luna (Level 181, 183, 185) - Cane
Effect
Lv1: Fixed Magic Damage +25
Lv2: Fixed Magic Damage +50
Lv3: Fixed Magic Damage +100
Lv4: Fixed Magic Damage +?
Lv5: Fixed Magic Damage +?
☆ Magic Through
Effect
Lv1: Magic penetration +?%
Lv2: Magic penetration +?%
Lv3: Magic penetration +?%
Lv4: Magic penetration +?%
Lv5: Magic penetration +?%
☆ Range Mitigation
Rita (Level 255) - Additional
Effect
Lv1: Range mitigation +?%
Lv2: Range mitigation +?%
Lv3: Range mitigation +?%
Lv4: Range mitigation +?%
Lv5: Range mitigation +?%
☆ Reflection
Effect
Lv1: Damage reflection +2%
Lv2: Damage reflection +?%
Lv3: Damage reflection +?%
Lv4: Damage reflection +?%
Lv5: Damage reflection +?%
☆ Collector
Effect
Lv1: Drop rate +?%
Lv2: Drop rate +?%
Lv3: Drop rate +?%
Lv4: Drop rate +?%
Lv5: Drop rate +?%
☆ Hard Worker
Effect
Lv1: Acquisition experience +?%
Lv2: Acquisition experience +?%
Lv3: Acquisition experience +?%
Lv4: Acquisition experience +?%
Lv5: Acquisition experience +?%
☆ 癒受
Effect
Lv1: In response Heal +?
Lv2: In response Heal +?
Lv3: In response Heal +?
Lv4: In response Heal +?
Lv5: In response Heal +?